Dice Roller

Every standard tabletop die, from a four-sided D4 to a hundred-sided D100, rolled with a proper random number generator instead of a physical cube that can chip, warp, or land unevenly. Roll one die, a whole handful at once, or a custom combination with a modifier — like the "2d6+3" notation RPG rulebooks use — and see the stats behind the roll.

Start rolling

For personal planning and general reference — verify important results when needed.

Roll Dice

Select a roll type, configure your dice, and click Roll to see results with statistics.

What makes a dice roll "fair"

A fair die gives every face an equal chance of landing face-up — 1 in 6 for a standard cube, 1 in 20 for a D20, and so on. Physical dice can drift from that ideal over time: a chipped corner, uneven manufacturing, or a slightly warped edge all nudge the odds, which is part of why competitive tabletop players sometimes use precision-milled dice.

A digital roller sidesteps the manufacturing problem entirely by generating a random number in software rather than depending on a physical object's balance. Every roll here draws from a fresh random value each time, so past rolls have no influence on what comes next — the same logical independence a perfectly balanced physical die would have.

Odds for a single roll, by die type

For any single fair die, the probability of any one specific face is simply 1 divided by the number of sides:

Probability of a specific outcome by die type
Die Chance of any one face Average roll
D425% (1 in 4)2.5
D616.7% (1 in 6)3.5
D812.5% (1 in 8)4.5
D1010% (1 in 10)5.5
D128.3% (1 in 12)6.5
D205% (1 in 20)10.5
D1001% (1 in 100)50.5

The average roll is just (sides + 1) ÷ 2 — useful for estimating expected damage or scores before you ever pick up the dice.

Why rolling multiple dice isn't flat like a single die

One die gives every outcome equal odds, but add a second die and that stops being true — because more combinations of two dice add up to the middle values than to the extremes. Two six-sided dice (2d6) is the classic example:

Combinations for each 2d6 total
Total Ways to roll it Probability
2 or 1212.8%
3 or 1125.6%
4 or 1038.3%
5 or 9411.1%
6 or 8513.9%
7616.7%

Seven comes up more than any other total simply because there are six different combinations of two dice that add to it (1+6, 2+5, 3+4, 4+3, 5+2, 6+1), while only one combination makes 2 or 12. Roll more dice together and the curve gets smoother and more bell-shaped — this is the same idea behind the multiple-dice mode's statistics panel, which shows the mean, minimum, maximum, and standard deviation of whatever combination you roll.

If you want to explore that curve in more depth — probabilities, combinations, expected values — the Probability Calculator breaks down the math further.

Reading dice notation: 2d6+3 and similar

Tabletop rulebooks describe rolls in shorthand: a number, the letter "d", another number, and sometimes a modifier — for example 3d8+2. Break it into three parts:

  • The first number is how many dice to roll.
  • The number after "d" is how many sides each of those dice has.
  • Anything after a + or − sign is a flat modifier added to (or subtracted from) the total after all the dice are added together.

So 3d8+2 means: roll three eight-sided dice, add their results together, then add 2 to the sum. The Custom Dice mode above handles exactly this pattern — set the sides, the count, and the modifier, and it computes the total the same way a game master would.

Which dice tabletop games actually use

  • D20 systems (Dungeons & Dragons, Pathfinder): a single D20 resolves most actions, with D4 through D12 covering weapon and spell damage.
  • Percentile rolls: often two D10s read together — one for the tens digit, one for the ones — to produce a result from 1 to 100, which is exactly what the D100 option simulates directly.
  • Yahtzee and most classic board games: five or more D6s rolled at once, which the Multiple Dice mode handles by setting the count to match.

Whatever the count or die type your table uses, matching it here just means picking the right numbers rather than needing a different tool per system.

Frequently Asked Questions

What is a fair dice roll?

A fair die gives each face equal probability — 1/6 for a standard six-sided die. Physical dice can be biased; digital rollers use random number generators to simulate fairness.

How are multiple dice totals distributed?

Two six-sided dice most often sum to 7 (six combinations) and rarely sum to 2 or 12 (one combination each). The distribution is triangular, not flat.

What dice do tabletop games use?

Games use d4, d6, d8, d10, d12, and d20 dice. Percentile rolls often combine two d10s. Choose die type and count to match your game's rules.

Is a digital dice roller truly random?

Good rollers use cryptographically secure or high-quality pseudo-random sources suitable for games. They are not predictable like a fixed sequence.

How do I use this dice roller?

Select die type, number of dice, and any modifiers, then click Roll. Results show individual die values, the total, and roll history if available.

What does dice notation like 2d6+3 mean?

The number before "d" is how many dice to roll, the number after it is how many sides each die has, and anything after a plus or minus sign is a flat modifier added to the total. 2d6+3 means roll two six-sided dice, add them together, then add 3.

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